Message Board - Questions or comments about laser games?  Just post a message.

Classifieds - Selling?  Buying?  Post your sale or wanted items here!!!

Collectors - Laserdisc game collectors and their games from around the world.

Chat Room - Talk to fellow laserdisc game collectors.


DRAGON'S LAIR II ENHANCEMENT - Thirty-one years after the beginning of the game's development, Dragon's Lair II: Time Warp is finally coming to the platform that it was originally intended for...  the Cinematronics Dragon's Lair/Space Ace PCB!  The new DL2E ROM promises to give Time Warp the classic 1984 treatment that it's been missing for too long. (posted by Dave Hallock 07.06.15)

MERLIN FIRMWARE UPDATES - Merlin, the MultiROM and laserdisc player conversion hardware for Dragon's Lair and Space Ace games, has been updated to allow the switching of ROM sets, and also the changing of some settings usually controlled by DIP switches, via an on-screen menu that can now be activated from the game's control panel while the current game is still running.  Additional plans for the future are to interact with the Dexter laserdisc replacement board to allow complete external switching of games that would normally need a laserdisc change, without ever powering down or even opening the game cabinet! (posted by Dave Hallock 07.06.15)

DEXTER LASERDISC REPLACEMENT REV 3C NEARLY COMPLETE - The status of Dexter is continuing to grow strong, and revision 3C of the hardware is almost ready to ship.  Matt Ownby will once again deliver an informative presentation at California Extreme this year.  Dexter directly replaces several models of laserdisc players and laserdiscs with a reliable, solid state alternative. (posted by Dave Hallock 07.06.15)

CALIFORNIA EXTREME 2015 - The 19th year of California Extreme will once again be held at the Hyatt Regency in Santa Clara, CA on July 18th & 19th, 2015.  This annual event includes several hundred coin operated video games, pinball machines, and other novelties you once found in arcades and game rooms across the world.  It's two days that celebrate this exceptional entertainment medium, featuring tournaments, speakers, parts vendors, and an opportunity to play games you may not have seen for years.  Check the D-L-P Forum discussion of CAX 2015(posted by Dave Hallock 07.06.15)

DRAGON'S LAIR ON RECENT TELEVISION - A Dragon's Lair arcade game made an appearance (with mention) on the TV show "The Goldbergs" on April 29, 2014, during the episode "The Age of Darkness", apparently set in 1984.  Although as it turns out, the characters were lucky enough to be playing a game that had's own Dragon's Lair Enhancement ROMs installed, more than 15 years ahead of the software's time!  (posted by Dave Hallock 04.30.14)

GEOFF EDWARDS - The host of the game show Starcade from 1983 - 1984 died on March 5, 2014.  He was 83 years old.  Multiple episodes of Starcade during those years were dedicated exclusively to laserdisc games.  Edwards' genuinely taking interest in all of the arcade games featured on the series notably added to the production.  (posted by Dave Hallock 03.06.14)

BREAKTHROUGHS IN STAR RIDER EMULATION EFFORTS - Daphne emulator developer Matt Ownby has broken new ground with recent work to add support for the game Star Rider.  Made possible largely in part by an overall increase to the emulator's accuracy that will benefit all of the supported games, the challenges that have hindered the progress of emulating Star Rider in the past are now being readily overcome.  See more info and videos of work in progress.  (posted by Dave Hallock 02.20.14)

COBRA COMMAND FOR COLLINS PROJECT SUCCESSFULLY DELIVERED! - On Saturday, November 16th, 2013 in Las Vegas, NV, Leslie M. Collins became the world's newest Cobra Command owner.  His life-long dream has been fulfilled.  More details to come...
(posted by Dave Hallock 11.17.13)

PREVIOUS HEADLINES - See more prior announcements.

What is the best way for a laserdisc game, or laserdisc-style FMV / QTE game to prompt or guide a person through playing the game?

Real-time graphic overlays reveal every action
Video-based directional flashes for every action
Occasional video-based directional flashes
Non-directional prompts for correct timing only
Correct action revealed in hindsight after failure
No prompts - Actions should be logically noticable

View Results


Search Message Board Archives

Update Log
Old Headlines

Help keep the D-L-P alive!

Contact Us


This website was created by Jeff Kinder & Dave Hallock, 1997 - 2015.
All trademarks and copyrighted materials are property of their respective owners.